Friday, May 27, 2005

Battle Grounds is going to TSE!!!

Got a copy of TSE, and what an amazing engine it is!!!
You can do so much with it... and the shader effects are brilliant.

So my new plan with to use TSE for Battle Grounds (after the demo is done)

At the moment I’m just playing around with bump maps...

Here are 2 quick pics (first time I’ve done bump mapping)


They look plastic because I haven't change the settings. (just stole the datablock code from another object)


I will post some more soon!


ps. the tank is from the BraveTree: Tank Pack

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